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+1 Upgrade Per Kill Guides

+1 Upgrade Per Kill Class Tier List (Editor Rankings)

Subjective +1 Upgrade Per Kill class tier list from Roblox panel text, kits, resupply timers, and Gold prices—not win-rate data. S to C with reasons.

10/26/2026 Last updated: 10/26/2026 5 min read

FAQ

Is this tier list based on win rates?
No. We had no access to win-rate or pick-rate data. Every rank comes from reading class panel pros, cons, resupply rules, and prices in captured gameplay—not from leaderboard standings or combat stats we could not verify.
Why is Warrior high if it has no ranged item?
The panel says + Wins long trades and gives two golden apples with a path to more apples at Level III. For learning the kill-to-upgrade loop on a default free class, that is a low-friction kit even with − No ranged item.
Why are Firestarter and Skirmisher in C tier?
Firestarter kit and resupply were not captured; Skirmisher had only a 1.5k price and no panel body. We cannot score unknown mechanics fairly, so both sit at C with a note to re-rank after full panel reads.
Will FREE Halloween promos change tier value?
Temporarily, yes—Archer, Bomber, Seer, Firestarter, and Trapper showed FREE quest or FREE THIS WEEK lines. Tier costs assume normal Gold prices; try free classes before spending the Gold prices listed on the all-classes page.
Where is the full stat table?
Every quoted line lives on the all-classes page with screenshots. This page only adds editorial S/A/B/C ordering on top of that table.

How should you read this class tier list?

Tiers explain which kits look strongest on paper for a 25-player FFA where kills upgrade gear and death resets your ladder (upgrade ladder guide). We score four editorial factors only:

  1. Onboarding friction — default or cheap Gold, clear kit, forgiving resupply.
  2. Sustain — how often the panel promises refills on kill or on a timer.
  3. Stated downside — minus lines like zero damage, self-harm, one charge, or no class item.
  4. Unlock cost — Gold prices from 250g through 6,000g on captured panels.

Full numbers and images: all 10 classes. Scenario picks (budget, stealth, knockback): best class picks.

What goes in S tier?

Class Why (panel-only)
Warrior Default DUELIST with golden apples ×2, + Wins long trades, and Level III path to max 5 apples—strong sustain for melee without spending Gold first. − No ranged item is real but does not block learning the core loop.
Archer 250g entry with + Damage from range and steady arrows: +1 on kill (max 16) plus +1 every 9s. − Slow draw is the main panel penalty—still a complete ranged kit for the price.

Archer RANGED panel used for tier reasoning in +1 Upgrade Per Kill Roblox class list

Archer’s ranged plus line and 9s arrow timer drove its S placement—not PvP win data.

What goes in A tier?

Class Why (panel-only)
Trickster 500g buys + Big knockback snowballs with generous refills (+4 on kill, +1 every 6s, better at Level II). − Zero damage means you depend on map edges and allies—high skill ceiling but panel text supports control play.
Trapper 900g CONTROL with + Stops knock-offs via cobwebs (+2 on kill, +1 every 12s). − Needs to be close keeps it out of S despite combo-breaking utility.
Ghost 2,500g stealth: + Surprise attacks, invisible 10s, potions on kill and every 45s. − Your hit reveals you and captured panels disagreed on kill RNG—ranked A, not S, until we confirm live text (all 10 classes warn callout).

Ghost STEALTH vanish potion panel informing editorial A tier in +1 Upgrade Per Kill

Ghost’s stealth upside is clear; inconsistent kill lines capped the tier.

What goes in B tier?

Class Why (panel-only)
Seer 3k for + Finds weak targets (hearts within 6 blocks, 12 at Level II) with − No class item—information only, no extra weapon or trap from the kit line.
Bomber 4k BLASTS with + Area damage but − Hurts you too; TNT refills every 20s and max 3. Powerful on paper, self-damage minus keeps it mid-tier on text alone.
Scorcher 6,000g top Gold cost for + Melts heavy armor with − One charge and 18s refill after lava leaves—big payoff if you reach armored targets, expensive and charge-limited upfront.

Scorcher LAVA bucket class panel supporting B tier cost-versus-charge tradeoff in +1 Upgrade Per Kill

Six-thousand Gold and one-charge minus line justify B tier despite melt upside.

What goes in C tier?

Class Why (panel-only)
Firestarter Panel pitch only (+ Burn always lands · − Water cancels it); kit and resupply not captured (single MBT source). Cannot score fairly—try when FREE FOR A HALLOWEEN QUEST shows, then re-rank locally.
Skirmisher 1.5k price with no tag, pitch, kit, or resupply in our frames—placeholder tier until the panel is readable.

How do tiers shift after you play?

When you test classes in live servers, re-check three things the panels already stress: death resets upgrades unless you use Gear Saver (Gear Saver guide), kill streaks are social HUD/chat flair—not this list’s input—and FREE promos rotate (best class picks). Send us corrected panel text after patches and we will move ranks without claiming new win-rate proof.

Sources and credits

Screenshots on this page were captured from community gameplay videos on YouTube (MBT — R1JmCacefj4; Gaming Dan — d2iBgatuyl4; Charmeleon — Qsg2sIzSFrE) and are used for illustrative reference; all rights belong to the respective creators. Numbers shown were read directly from those frames on 2026-10-23 through 2026-10-25; the game updates often, so values may have changed. This is an unofficial fan site, not affiliated with Roblox Corporation or Block PvP.

Last verified: 2026-10-26

Play the experience: https://www.roblox.com/games/113273588963037

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